Blossom
Genre: Cooperative Created: 5th September 2004

Blossom is my biggest project to date, combining a range of skills. This is really the first time I've been able to express myself in a project. This game demo contains 3 levels, a boss and a tutorial. The aim of the game is hopefully original - enemies have removed the colour from the world, and you are a tribal drawing that has come to life, having been drawn on a tree that drops colour-giving seeds. You have to use these seeds to restore the colour to the world, by destroying enemies of the opposite colour so that they release the colour they had sucked up. You must colour enough of a level to open the next one.

Download it [here].
[Alternate Download Location]

Related Essays:
[Design Report 1 - Concepts of Play]
[Design Report 2 - Why We Should Play]

View the [Online Development Diary]
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